
The game generated an estimated $2.4 billion in revenue in 2018 and $1.8 billion in 2019, according to SuperData, a Nielsen company.įortnite is free to play, but you can buy in-game currency called V-Bucks which is used to purchase new weapons, customized outfits and dances, or emotes, for their in-game personas.
SPOTIFY EPIC GAMES STORE THEVERGE ANDROID
Its free-to-play game Fortnite, released in September 2017, has become a hit with 350 million players across multiple gaming platforms including video game consoles, PCs, and Android and iOS smartphones and tablets. assets by 90 days, citing national security concernsįounded in 1991, Epic Games is well-known as the publisher of games such as Unreal, Gears of War and Infinity Blade, as well as the Unreal Engine, which powers countless video games from Batman Arkham Asylum to Sea of Thieves. TikTok: Trump orders app company to sell U.S. Subscription overload?: Get ready for Apple's "Epic is challenging Apple's (and Google's) pricing within their stores and offering an alternative for users to get the same thing at a lower price."

"This is a big deal," said Michael Pachter, an analyst with Wedbush Securities, in a note to investors. How the confrontation plays out has massive implications for how – and who – consumers pay for apps such as games and streaming entertainment. Epic Games' answer? Suits filed against both companies describing each one's app store as anti-competitive and monopolistic. The Fortnite competition is going way beyond the game.įirst, Epic Games, the publisher of the popular online video game, introduced a direct payment option for mobile players – sidestepping the Apple App store and Google Play store payment methods, which nets each of those tech giants a cut of the revenue.Īpple and Google, subsequently, pulled the mobile game from their stores.

Watch Video: Why Fortnite is suing Google and Apple
